Please click here for our art and design progression map:

ART AND DT MAP.docx

We believe that the subjects of art and design technology embody some of the highest forms of human creativity and as such, we seek to engage, inspire and challenge pupils, equipping them with the knowledge and skills to experiment, invent and create their own works of art and design. Ark Academy follows the National Curriculum guidance for art and design technology. We have deliberately planned our art and design technology units to ensure that key foci for each subject are spread over the year, ensuring there are opportunities for children to explore a range of media, materials, tools and concepts over the course of their journey in the primary phase. Additionally, our art curriculum has been designed to incorporate the teaching of key art skills (line, colour, shape, form, pattern, texture) which have been mapped across Key Stage 1 and 2 to ensure these skills are revisited. Included in our curriculum are real examples of artistic movements and techniques and deliberate links to known artists to give pupils the chance to create in the style of such movements and artists. In each design technology unit, pupils also further develop their skills in designing, making, evaluating and exploring a specific technical skill. Our art and design technology curriculums strongly link with our humanities and science curriculums to ensure pupils are able to place art and design contextually within our shared human knowledge, history and culture.

Art foci map:

Design Technology foci map:

Drawing

Year 1: Autumn 1, Autumn 2

Year 2: Autumn 1, Spring 2

Year 3: Spring 2

Year 4: Autumn 2, Summer 2

Year 5: Autumn 2, Summer 1

Year 6: Autumn 1, Autumn 2

Materials

Year 1: Spring 1

Year 2: Spring 1, Summer 1

Year 4: Spring 2

Year 6: Summer 1

Painting

Year 1: Autumn 2

Year 2: Autumn 1, Autumn 2, Spring 2

Year 3: Autumn 1, Spring 2

Year 4: Autumn 2, Spring 1, Summer 1

Year 6: Spring 1, Spring 2

Food

Year 1: Summer 2

Year 3: Autumn 2

Year 5: Spring 1

Sculpture

Year 1: Spring 2

Year 3: Autumn 1

Year 4: Spring 1, Summer 2

Year 5: Autumn 1

Structures

Year 2: Summer 1

Year 3: Summer 2

Year 4: Autumn 1

Year 6: Summer 2

Collage

Year 2: Autumn 2

Year 3: Spring 1

Year 6: Autumn 2

Design

Year 1: Summer 1

Year 2: Spring 1

Year 3: Summer 1

Year 4: Spring 2

Year 5: Summer 2 (computer aided design element)

Year 6: Summer 1 (computer aided design element)

Printing

Year 2: Summer 2

Year 5: Spring 2

Mechanisms

Year 1: Spring 1, Summer 1

Year 5: Summer 2

Year 6: Summer 2

Photography

Year 6: Spring 2

The journey of an artist and design technician at Ark Academy:

Art

Design Technology

By the end of KS1, pupils will be able to:

  • Use a range of materials creatively to design and make products
  • Use drawing, painting and sculpture to develop and share their ideas, experiences and imagination
  • Develop a wide range of art and design techniques in using colour, pattern, texture, line, shape and form
  • Learn about the work of a range of artists, craft makers and designers, describing the differences and similarities between different practices and disciplines, and making links to their own work
  • Design purposeful, functional, appealing products for themselves and other users based on design criteria
  • Generate, develop, model and communicate their ideas through talking, drawing, templates and mock-ups
  • Select from and use a range of tools and equipment to perform practical tasks
  • Select from and use a wide range of materials and components, including construction materials, textiles and ingredients
  • Explore and evaluate a range of existing products
  • Evaluate their ideas and products against design criteria
  • Build structures, exploring how they can be made stronger, stiffer and more stable
  • Explore and use mechanisms
  • Use the basic principles of a healthy and varied diet to prepare dishes
  • Understand where food comes from

By the end of KS2, pupils will be able to:

  • Develop their techniques, including their control and their use of materials, with creativity, experimentation and an increasing awareness of different kinds of art, craft and design
  • Create sketch books to record their observations and use them to review and revisit ideas
  • Improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials
  • Learn about great artists, architects and designers in history
  • Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
  • Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
  • Select from and use a wider range of tools and equipment to perform practical tasks accurately
  • Select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
  • Investigate and analyse a range of existing products
  • Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
  • Understand how key events and individuals in design and technology have helped shape the world
  • Apply their understanding of how to strengthen, stiffen and reinforce more complex structures
  • Understand and use mechanical systems in their products
  • Understand and use electrical systems in their products
  • Apply their understanding of computing to program, monitor and control their products
  • Understand and apply the principles of a healthy and varied diet
  • Prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
  • Understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.